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Senior Product Manager, Foundation I Shared Technology

V4P FEB19 014


Technology & Development

Job Description:

We are looking for an experienced Product Manager to help us deliver a stable, efficient, and creative environment for our game teams. You will be responsible for the Game Engine Foundation area, which empowers teams with the foundations of our proprietary game engine, Fiction Factory.

The Fiction Factory engine is made up of a highly- optimized runtime capable of high- quality 2D and 3D mobile gaming across a huge range of mobile devices, a content editing tool, and a content and build pipeline to enable King’s game teams to iterate quickly.

As a Senior Product Manager in the Game Production organization, you will have an active role in defining our product strategy and building strong partnerships with our internal stakeholders and customers. You will also be responsible for understanding user problems and needs based on data and collaboration with our Users, UX and Engineering teams.

This role belongs to part of the Kingdom we call Shared Tech. The teams within Shared Tech work as B2B organizations working across all the technology that we use to power our live games, including data infrastructure, machine learning, payments infrastructure and the game engines themselves. The vision within Shared Tech is "We are the stage where King games love to perform”.

Your role within our Kingdom

In this role, you will have the opportunity to work with our major games and one of the largest game user bases in the world. You will be part of a product team responsible for end- to- end user experience, bringing impact to the business and end users, building new tools, technologies, and experiences, as well as improving existing ones.

  • Responsible for the product space for the game engine foundations, which includes products such as the resource pipeline and game editor platform.

  • Effectively balance long- term technical innovation, user- facing improvements, strategic initiatives, and technical debt to deliver short- and long- term impact

  • Build and maintain strong relationships with internal users, collaborators, and customers: capture needs, identify areas for collaboration, and communicate about strategies, plans, and releases

  • Identify important opportunities in collaboration with Games, Product Managers, Engineering, Product Design, Product Specialists, and Data

  • Drive product vision, strategies, and roadmaps in the context of broader organizational strategies and goals

  • Incorporate data, research, and market analysis to inform product strategies and roadmaps

  • Lead product discovery and development activities in partnership with Engineering and UX

  • Support and motivate a team of engineers and other cross- functional representatives

  • Coach and mentor junior product managers, and contribute to the overall product organization development

Skills to create thrills

  • Proven experience working as a Product Manager in a cross- functional team

  • Experience working in the game industry is good to have but not essential.

  • Experience building and shipping applications or software features/products within a large- scale environment. Experience managing platform, API, or other foundational products is a plus.

  • Due to the technical nature of the products, a technical background is preferable but not essential. Experience managing a product targeted at game developers is a plus.

  • An outcome, impact, and continuous discovery mentality

  • Strong communication skills: you can articulate both the vision and the details of product performance to teams and internal partners in both written and verbal form

  • Experience creating buy- in, strong collaboration, and relationship building with engineers and stakeholders

  • Experience integrating customer feedback into product requirements, driving prioritization and pre/post- launch execution and evaluation

About King

King is the game developer behind the world- famous Candy Crush franchise, as well as mobile game hits including Farm Heroes, Bubble Witch and Pet Rescue. Candy Crush is the top- grossing franchise in US app stores, a position it has held for the last two years, and King’s games are being played by 245 million monthly active users as of Q3 2021. King, which is part of the Activision Blizzard group since its acquisition in 2016, employs nearly 2,000 people in game studios in Stockholm, Malmö, London, Barcelona and Berlin, and offices in San Francisco, New York, and Malta.

A Great Saga Needs All Sorts of Heroes

Making games is fun. Especially when you do it with people who share the same idea of what makes a good workplace great. We design games for everyone, no matter where they are or who they are, and we employ all sorts of people from all kinds of backgrounds to bring them to life. Truth is, we simply cannot expect diversity in our players and originality in our games without first nurturing it in our people. A great saga needs all sorts of heroes.

Making the World Playful

Making the World Playful is what inspires us to create new experiences and raise the bar. It’s what makes King a place where we can all dream bigger, continue to add innovation to our games, broadening the portfolio and exploring new territories in mid- core and casual. We take the art and science of gaming to the next level through our curiosity for the unexplored, passion for games, respect for each other and love for our players - and we’re not afraid to have fun along the way. In fact, together with our parent company Activision Blizzard and experts around the world, we believe having fun is good for you. There has never been a better time to join us. We're dreaming bigger and see a world of possibilities ahead. If you share our passion, our values, and our hunger to shape the future, join us in Making the World Playful!

Applications need to be in English.
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Technology & Development @ King

V4P FEB19 014

Technology & Development

We create unforgettable games that are loved by hundreds of millions of players around the world. Every day we experiment, prototype and challenge the norms.

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