Senior Game Designer - Catalog Games
We are looking for a Senior Game Designer to join an outstanding team. You’ll be part of the Catalog games studio, which leads a portfolio of 9 games. As a Senior Game Designer, you will be responsible for designing features that delight our players and use best practices to improve Catalog’s products and processes.
Your role within our Kingdom
Own the design process end to end and look for ways to improve it.
Participate in improving the development processes in Catalog Games.
Act as a resource for game design, and be able to support and mentor other colleagues.
Harness the creativity of the entire team to craft new features and obtain learnings.
Deliver first - class design documentation and push the boundaries of documentation standards.
Make sure new features meet the studio vision and goals, and integrate effectively with the existing game systems.
Communicate with other teams at King to share knowledge and look for opportunities.
Actively research the market and share updates and insights with all the team.
Skills to build thrills
Ability to design features for Core, Meta and Social layers.
Deep understanding of fundamental game design principles, UX design and player psychology.
Deep understanding of free- to- play design and market.
Good understanding of monetization and game economy principles.
Ability to create mock- ups/flows/prototypes to showcase new concepts & ideas.
Excellent written and verbal communication skills.
Knowledge of different ideation methodologies.
Broad experience working cross functionally with other crafts and teams, and different development processes.
Other experience that might be effective, but is not required, includes:
Experience working in casual puzzle titles.
Experience with game balancing.
King is the game developer behind the world- famous Candy Crush franchise, as well as mobile game hits including Farm Heroes, Bubble Witch and Pet Rescue. Candy Crush is the top- grossing franchise in US app stores, a position it has held for the last two years, and King’s games are being played by 245 million monthly active users as of Q3 2021. King, which is part of the Activision Blizzard group since its acquisition in 2016, employs nearly 2,000 people in game studios in Stockholm, Malmö, London, Barcelona and Berlin, and offices in San Francisco, New York, and Malta.
A Great Saga Needs All Sorts of Heroes
Making games is fun. Especially when you do it with people who share the same idea of what makes a good workplace great. We design games for everyone, no matter where they are or who they are, and we employ all sorts of people from all kinds of backgrounds to bring them to life. Truth is, we simply cannot expect diversity in our players and originality in our games without first nurturing it in our people. A great saga needs all sorts of heroes.
Making the World Playful
Making the World Playful is what inspires us to create new experiences and raise the bar. It’s what makes King a place where we can all dream bigger, continue to add innovation to our games, broadening the portfolio and exploring new territories in mid- core and casual. We take the art and science of gaming to the next level through our curiosity for the unexplored, passion for games, respect for each other and love for our players - and we’re not afraid to have fun along the way. In fact, together with our parent company Activision Blizzard and experts around the world, we believe having fun is good for you. There has never been a better time to join us. We're dreaming bigger and see a world of possibilities ahead. If you share our passion, our values, and our hunger to shape the future, join us in Making the World Playful!
Applications need to be in English.
Discover King at careers.king.com
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