Cloud Engineer, Plataforma I Shared Technology
Craft:Technology & Development
Are you inspired by the idea of delivering a smooth gaming experience to 260 million players?!
Join the Plataforma Team! We are responsible for developing and maintaining the Backend Platform for all games at King. In our team, we focus on performance and scalability–our platform supports an average traffic of millions of requests per second from all our beloved games. We work closely with King’s teams to support game feature development, handle intense traffic events and highly concurrent data storage.
In our daily work, we promote creativity and innovation by adopting the latest technologies and constantly improving and evolving our platform. We are on a mission to transform and migrate our on- premise infrastructure to Google Cloud Platform in order to leverage the benefits and best practices of the cloud. We intend to make this transition invisible to the players and smooth for all King development teams, enabling the game studios to keep serving new game content seamlessly.
Skills to create thrills
You are eager to help establish internal best practices related to public cloud usage and enablement, with a particular focus on defining everything as code.
You possess a strong understanding of Infrastructure as Code tools such as Terraform and Helm.
Your hands- on experience extends to cloud technologies, specifically GCP and its services.
You have experience in establishing, maintaining, and enhancing logging and metrics using tools such as Grafana and Prometheus.
Comfortable working with Kubernetes (GKE), you are at ease with its intricacies.
Your strong proficiency in Java, complemented with skills in Python, Go, Git, sets you up as a proficient troubleshooter and coder. You also demonstrate expertise in facilitating code reviews.
You exhibit the ability to work effectively both independently and as part of a team.
Your role within the Kingdom
Maintaining and enhancing our database infrastructure, with a keen focus on scalability, robustness, and security.
Troubleshooting distributed systems and efficiently resolving production incidents.
Work closely with the game teams and supporting them to make our games more fun
Support the full lifecycle of our games, including troubleshooting intricate production problems at high load.
You will be part of a multicultural team that truly believes in the power of teamwork: we leverage each other's ideas and competences to deliver awesome tech!
With us, you will be part of developing software running on thousands of game backend servers, working closely with our teams in Stockholm as well as other teams spread across the world.
In our team we strive to be truly agile, by independently defining our goals, ways of working and best practices. We embrace collaboration, high quality standards, and a maintainable system that can live for many years to come. We promise that you will be working in a team of competent and motivated colleagues, where you will be given the opportunity and support to develop yourself throughout your career.
Hybrid Working Policy
At King, we value our employees and our teams. And we understand that Kingsters appreciate being able to balance their lives by being able to choose how much time they spend working from the office or from their home.
Our Team First, Hybrid Working model empowers teams across the Kingdom to decide how they want to work together, with a mix of in- office and home working. This allows Kingsters to connect, collaborate, celebrate and work effectively in their teams.
Our amazing offices remain open and available for all Kingsters, and our teams decide how often, and when, they come to the office. For some teams, there will be no minimum days in the office but there will be occasions that require attendance. For others, there will be set days or minimum days of attendance. Each team is empowered to determine what level of in- office working is required and expectations for in- office working will be communicated by managers.
King is the game developer behind the world- famous Candy Crush franchise, as well as mobile game hits including Farm Heroes, Bubble Witch and Pet Rescue. Candy Crush is the top- grossing franchise in US app stores, a position it has held for the last two years, and King’s games are being played by 245 million monthly active users as of Q3 2021. King, which is part of the Activision Blizzard group since its acquisition in 2016, employs nearly 2,000 people in game studios in Stockholm, Malmö, London, Barcelona and Berlin, and offices in San Francisco, New York, and Malta.
A Great Saga Needs All Sorts of Heroes
Making games is fun. Especially when you do it with people who share the same idea of what makes a good workplace great. We design games for everyone, no matter where they are or who they are, and we employ all sorts of people from all kinds of backgrounds to bring them to life. Truth is, we simply cannot expect diversity in our players and originality in our games without first nurturing it in our people. A great saga needs all sorts of heroes.
Making the World Playful
Making the World Playful is what inspires us to create new experiences and raise the bar. It’s what makes King a place where we can all dream bigger, continue to add innovation to our games, broadening the portfolio and exploring new territories in mid- core and casual. We take the art and science of gaming to the next level through our curiosity for the unexplored, passion for games, respect for each other and love for our players - and we’re not afraid to have fun along the way. In fact, together with our parent company Activision Blizzard and experts around the world, we believe having fun is good for you. There has never been a better time to join us. We're dreaming bigger and see a world of possibilities ahead. If you share our passion, our values, and our hunger to shape the future, join us in Making the World Playful!
Applications need to be in English.
Discover King at careers.king.com
Here at King, we know moving to another country is a life changing decision.
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