Senior Level Designer - Catalog Games
Craft:Games Design & Production
We are looking for a Senior Level Designer to join Catalog Games, a team where you can experiment, go beyond the obvious and have an impact on a large amount of projects.
As part of the Level Design team in Catalog Games, you will be creating well- balanced, consistent and thrilling levels based on our games' basic rules as well as support the delivery of the games' core vision. Ultimately, you will ensure our games are fun to play!
This opportunity will connect you with Level Designers working on all our 9 titles and you will come together to tackle challenges specific to the craft of Level Design.
Your role within the Kingdom:
Create, assess, re- balance and tune new and existing levels.
Analyze metrics, prepare hypotheses and run AB Tests together with the Data team.
Actively contribute to creative discussions surrounding level design and processes optimization.
Work with designers to producers to ensure level consistency across the 9 titles.
Remain up- to- date with Level and Game Design literature and best practices to continue driving the Level Design expertise.
Skills to create thrills:
Passionate about games, with a deep understanding of the casual market and a creative mindset to think innovatively. Additionally, possessing a strong grasp of the essential elements that contribute to a good game
Experience mentoring, coaching or leading creative profiles
Successfully managing outsourcing teams
Proficient in level design for casual games, either through practical experience or extensive knowledge
Sound knowledge of game balancing and pacing, acquired through hands- on experience.
Familiarity with working within a game production team and an understanding of best practices in game production.
Excellent communication skills, enabling effective interaction with team members and stakeholders.
King is the game developer behind the world- famous Candy Crush franchise, as well as mobile game hits including Farm Heroes, Bubble Witch and Pet Rescue. Candy Crush is the top- grossing franchise in US app stores, a position it has held for the last two years, and King’s games are being played by 245 million monthly active users as of Q3 2021. King, which is part of the Activision Blizzard group since its acquisition in 2016, employs nearly 2,000 people in game studios in Stockholm, Malmö, London, Barcelona and Berlin, and offices in San Francisco, New York, and Malta.
A Great Saga Needs All Sorts of Heroes
Making games is fun. Especially when you do it with people who share the same idea of what makes a good workplace great. We design games for everyone, no matter where they are or who they are, and we employ all sorts of people from all kinds of backgrounds to bring them to life. Truth is, we simply cannot expect diversity in our players and originality in our games without first nurturing it in our people. A great saga needs all sorts of heroes.
Making the World Playful
Making the World Playful is what inspires us to create new experiences and raise the bar. It’s what makes King a place where we can all dream bigger, continue to add innovation to our games, broadening the portfolio and exploring new territories in mid- core and casual. We take the art and science of gaming to the next level through our curiosity for the unexplored, passion for games, respect for each other and love for our players - and we’re not afraid to have fun along the way. In fact, together with our parent company Activision Blizzard and experts around the world, we believe having fun is good for you. There has never been a better time to join us. We're dreaming bigger and see a world of possibilities ahead. If you share our passion, our values, and our hunger to shape the future, join us in Making the World Playful!
Applications need to be in English.
Discover King at careers.king.com
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