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Senior Site Reliability Engineer | Shared Tech

London 164

Craft:

Technology & Development

Job Description:

At King, millions of players connect every day to play our games. Our mission to connect and engage the world through epic entertainment has never been more meaningful than it is today.

Do you want to sneak a peek behind the scenes of Candy Crush? We operate a hybrid infrastructure, both on- premise and cloud hosting, that handles more than 100 billion events flows through our streaming infrastructure and platform every day. We are looking for someone eager to engineer resilient solutions at scale to strengthen the heart of this ecosystem. As part of our Persistent Storage team, you’ll be responsible for maintaining and improving our database infrastructure. We believe you are a team player with a great inclusive culture and a solutions- oriented person with a passion for solving problems programmatically through iterative and continuous improvement.

 

Your role within the Kingdom

Our job is to build effective, stable and reliable large scale infrastructure tools and services for our platforms, games and product teams. We strive to empower developers to be autonomous and flexible. We continuously work to create self service models for our tech in close collaboration with development teams.

 

We care deeply about our culture and believe in:

  • An inclusive and diverse workplace

  • Asking for help and sharing ideas openly

  • Collaboration and blame- free respectful problem solving

  • Automation and coding as much as possible

  • Continuous improvement of everything we do

 

We engineer and provide the shared infrastructure platform servicing all of our games, as well as environments for developers and supporting tech like observability, log management and event transport. This also includes troubleshooting distributed systems and resolving production incidents.

 

For this role you will join the team responsible for migrating terabytes of active live data from an ecosystem with hundreds of shared MySQL instances, to a new architecture on Spanner in the cloud, using a near- zero- downtime solution. Aiming to provide our games and services with clear monitoring and effortless integration.

 

Skills to create thrills:

  • Feel at home with cloud technologies, specifically GCP and their services

  • Experience working with MySQL production environments

  • Development skills in Python, and some knowledge of Perl, SQL, Java, or similar

  • Experience automating and orchestrating distributed systems as well as creating internal tools to simplify maintenance tasks

  • Knowledge of monitoring systems like OpenTSDB, InfluxDB, Grafana, log management systems like Graylog or ELK

  • Orchestration frameworks like SaltStack, Ansible, Puppet, Terraform etc

  • Understanding of how CI/CD pipelines work

  • Comfortable with the Linux command line & its performance tools

  • Able to communicate proficiently in written and spoken English

About King

King is the game developer behind the world- famous Candy Crush franchise, as well as mobile game hits including Farm Heroes, Bubble Witch and Pet Rescue. Candy Crush is the top- grossing franchise in US app stores, a position it has held for the last two years, and King’s games are being played by 245 million monthly active users as of Q3 2021. King, which is part of the Activision Blizzard group since its acquisition in 2016, employs nearly 2,000 people in game studios in Stockholm, Malmö, London, Barcelona and Berlin, and offices in San Francisco, New York, and Malta.

A Great Saga Needs All Sorts of Heroes

Making games is fun. Especially when you do it with people who share the same idea of what makes a good workplace great. We design games for everyone, no matter where they are or who they are, and we employ all sorts of people from all kinds of backgrounds to bring them to life. Truth is, we simply cannot expect diversity in our players and originality in our games without first nurturing it in our people. A great saga needs all sorts of heroes.

Making the World Playful

Making the World Playful is what inspires us to create new experiences and raise the bar. It’s what makes King a place where we can all dream bigger, continue to add innovation to our games, broadening the portfolio and exploring new territories in mid- core and casual. We take the art and science of gaming to the next level through our curiosity for the unexplored, passion for games, respect for each other and love for our players - and we’re not afraid to have fun along the way. In fact, together with our parent company Activision Blizzard and experts around the world, we believe having fun is good for you. There has never been a better time to join us. We're dreaming bigger and see a world of possibilities ahead. If you share our passion, our values, and our hunger to shape the future, join us in Making the World Playful!

Applications need to be in English.
Discover King at careers.king.com

King in Stockholm

“Go and watch the sunset at Skinnarviksberget, it’s the best secret beauty spot in the city.”

This is where it all began. From our Stockholm studio we first embarked on the Candy Crush Saga and the rest is Nordic folklore…

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Relocation Guide

Here at King, we know moving to another country is a life changing decision.

That’s why we’ve gathered everything essential in this easy-to-read-guide. This way you can enjoy your time fully when you get here – like hiking and eating raw herring.

 

Download guide
Sweden

Technology & Development @ King

V4P FEB19 014

Technology & Development

We create unforgettable games that are loved by hundreds of millions of players around the world. Every day we experiment, prototype and challenge the norms.

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