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Lead Level Designer - Catalog Games

London 018


Games Design & Production

Job Description:

We are looking for a Level Design Lead to join Catalog Games, a team where you can experiment, go beyond the obvious and take the lead. You will manage a team of Level Designers supporting 9 games and play a key part in crafting well- balanced, consistent and thrilling levels based on the games’ basic rules as well as support the delivery of the games’ core vision. Ultimately, you will ensure our games are fun to play!

As part of Catalog Games, you will have the opportunity to not only work on 9 games, but you will also be able to join a really team with varied strengths that works hard and has fun even harder.

This opportunity will connect you with Level Designers working on all our 9 titles and you will come together to seek challenges specific to the craft of Level Design.

Your role within the Kingdom

  • Lead, mentor, coach and encourage a team of level designers by creating a psychological safety environment, with an open communication & feedback culture, setting clear and daring individual & team goals,  leading performance and developing our talent, as well as ensuring we have a hard- working, diverse and engage team

  • Set the standard for your team in terms of level creation, quality assessment, and standard methodologies to build, assess, rebalance and tune new and existing levels.

  • Lead initiatives for all 9 games by answering questions around level design, like how much content to release, what balancing strategy makes the most sense for our titles, what decisions should be taken based on your understanding and analysis of the data, and what actions are needed to ensure that the games continue to be daring in a rapidly changing industry.

  • Work closely with game designers, developers, artists and producers to craft new features and supply to creative discussions.

  • Experience in OS Management including handling the relationship with our OS vendors, prioritizing and driving a balanced workload between in house and outsourced level design teams, as well as ensuring a healthy collaboration.

  • Manage your team in continuously improving workflow and process efficiency.

  • Blend creativity with methodical testing and balancing

  • Remain up- to- date with Level Design literature and best practices to continue contributing to Catalog Games Level Design expertise.

Skills to build thrills

  • You have an outstanding passion for games, understand the casual market and know how to think out of the box. And, of course, you’ll need to know what makes a good game.

  • Experience and/or knowledge of level design for casual games

  • Experience handling or mentoring creatives

  • Solid understanding of game balancing and pacing

  • Experience working within a game production team and/or knowledge of game production standard methodologies

  • Effective communication skills

About King

King is the game developer behind the world- famous Candy Crush franchise, as well as mobile game hits including Farm Heroes, Bubble Witch and Pet Rescue. Candy Crush is the top- grossing franchise in US app stores, a position it has held for the last two years, and King’s games are being played by 245 million monthly active users as of Q3 2021. King, which is part of the Activision Blizzard group since its acquisition in 2016, employs nearly 2,000 people in game studios in Stockholm, Malmö, London, Barcelona and Berlin, and offices in San Francisco, New York, and Malta.

A Great Saga Needs All Sorts of Heroes

Making games is fun. Especially when you do it with people who share the same idea of what makes a good workplace great. We design games for everyone, no matter where they are or who they are, and we employ all sorts of people from all kinds of backgrounds to bring them to life. Truth is, we simply cannot expect diversity in our players and originality in our games without first nurturing it in our people. A great saga needs all sorts of heroes.

Making the World Playful

Making the World Playful is what inspires us to create new experiences and raise the bar. It’s what makes King a place where we can all dream bigger, continue to add innovation to our games, broadening the portfolio and exploring new territories in mid- core and casual. We take the art and science of gaming to the next level through our curiosity for the unexplored, passion for games, respect for each other and love for our players - and we’re not afraid to have fun along the way. In fact, together with our parent company Activision Blizzard and experts around the world, we believe having fun is good for you. There has never been a better time to join us. We're dreaming bigger and see a world of possibilities ahead. If you share our passion, our values, and our hunger to shape the future, join us in Making the World Playful!

Applications need to be in English.
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Games Design & Production @ King

London 018

Games Design & Production

We’re the lifeforce of our games – we’re level designers, economy designers, audio experts, project managers, and producers.

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