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Product Manager | Candy Crush Saga | Content Creation

V4P FEB19 029

Craft:

Data, Analytics & Strategy

Job Description:

CCS Content Area is looking for a Product Manager to lead our End of Content & New Level Bets initiatives. The Content Area is one of the Product Areas in Candy Crush Saga creating new gameplay and experiences for our players. We are a multidisciplinary team of about 60 people.

We are looking for a passionate and innovative Product Manager interested in pushing our understanding, and the performance of the End of Content experience and drive the innovation of New Level Bets, as a part of the Content business unit in Candy Crush Saga.

The EOC & New Level Bets product group, work with the experience of the most advanced players in the game as well as looking into new ways to deliver content to our players. We are striving to have the best experience for End of Content players and to push the boundaries of how content is served to our players. 

A successful candidate should thrive in a cross- functional team with Production, UX Design, Game Design, Data Science, Research, Engineering and Marketing teams to build world class gameplay experiences and identify opportunities for innovation, increased efficiencies and business impact. 

As a Product Manager in the Content Area, you will:

  • Build, drive and develop the product strategy and roadmap working closely with Engineering, Level Design and other cross- functional colleagues such as UX Design, Game Design, Data Science, UX Research, Marketing etc
     

  • Drive the product discovery, incorporating player research, data and market analysis to uncover opportunities and design solutions, informing our area strategy and roadmap
     

  • Build an outstanding team environment which fosters innovation, coordinating and aligning your “cross- functional” colleagues as well as stakeholders towards area goals.
     

  • Define, measure and improve key metrics that inform the success of our products and features
     

  • Use analytics and quantitative analysis to monitor game performance, recommend A/B- test optimisations and provide input for gameplay improvements to increase user retention, engagement, and monetisation

  • Provide stakeholders with regular or ad- hoc updates on initiatives and features to secure buy- in and alignment

Skills to Create Thrills

  • Product management experience from live products/apps/games in a data- driven environment
     

  • Driven by having an impact on your product, for our players and for your team
     

  • Capable of conveying a product vision to a range of different audiences
     

  • Skeptical, curious, and analytical. In a word: scientific
     

  • Excellent organisational, interpersonal, and communication skill.
     

  • Stakeholder management to secure necessary investment for your team to be set up for success
     

  • Strong quantitative analysis skills and a history of supporting data informed decisions.
     

  • Reliable scheduling/time management skills.
     

  • Proactive attitude, you’re known by your colleagues as an entrepreneur.
     

  • Working in a humble and open manner, with a willingness to both teach and learn from your colleagues.
     

  • You’re curious to find out what players like, how to improve their experience, what makes them stick around and what encourages them to spend money. 

About King

King is the game developer behind the world- famous Candy Crush franchise, as well as mobile game hits including Farm Heroes, Bubble Witch and Pet Rescue. Candy Crush is the top- grossing franchise in US app stores, a position it has held for the last two years, and King’s games are being played by 245 million monthly active users as of Q3 2021. King, which is part of the Activision Blizzard group since its acquisition in 2016, employs nearly 2,000 people in game studios in Stockholm, Malmö, London, Barcelona and Berlin, and offices in San Francisco, New York, and Malta.

A Great Saga Needs All Sorts of Heroes

Making games is fun. Especially when you do it with people who share the same idea of what makes a good workplace great. We design games for everyone, no matter where they are or who they are, and we employ all sorts of people from all kinds of backgrounds to bring them to life. Truth is, we simply cannot expect diversity in our players and originality in our games without first nurturing it in our people. A great saga needs all sorts of heroes.

Making the World Playful

Making the World Playful is what inspires us to create new experiences and raise the bar. It’s what makes King a place where we can all dream bigger, continue to add innovation to our games, broadening the portfolio and exploring new territories in mid- core and casual. We take the art and science of gaming to the next level through our curiosity for the unexplored, passion for games, respect for each other and love for our players - and we’re not afraid to have fun along the way. In fact, together with our parent company Activision Blizzard and experts around the world, we believe having fun is good for you. There has never been a better time to join us. We're dreaming bigger and see a world of possibilities ahead. If you share our passion, our values, and our hunger to shape the future, join us in Making the World Playful!

Applications need to be in English.
Discover King at careers.king.com

King in Stockholm

“Go and watch the sunset at Skinnarviksberget, it’s the best secret beauty spot in the city.”

This is where it all began. From our Stockholm studio we first embarked on the Candy Crush Saga and the rest is Nordic folklore…

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Relocation Guide

Here at King, we know moving to another country is a life changing decision.

That’s why we’ve gathered everything essential in this easy-to-read-guide. This way you can enjoy your time fully when you get here – like hiking and eating raw herring.

 

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Sweden

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V4P FEB19 029

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