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Security Data Engineer


Job Description:

Team Name:

Security Engineering – Data Engineering

Job Title:

Security Data Engineer

Job Description:

Activision Blizzard’s Security Engineering Team is looking for a talented and motivated Splunk Engineer to join its ranks.  You’ll be joining a technical team focused on the implementation of safeguarding Activision, Blizzard, and King’s games, systems, and people.

In this role, you’ll be responsible for designing, creating, and supporting both on- prem and cloud infrastructure for tooling, orchestration, logging, and operations of Security systems.  The ideal candidate will demonstrate Linux proficiency, be self- motivated, have exceptional written and verbal communication skills and will be looking for an excellent opportunity to merge their passions for gaming and security.

As a Splunk Engineer, you may find yourself…

  • Designing, engineering, deploying, and maintaining clustered Splunk and Linux- based technologies

  • Supporting SPL, dashboard, and knowledge object use- cases for Security, IT, anti- fraud, and development teams

  • Leveraging Configuration Management to build and maintain consistency across systems

  • Building Terraform configs to manage infrastructure in public and private clouds

  • Employing your systems knowledge to triage problems and tune resource usage

  • Championing automation to eliminate the mundane or repetitive

  • Drafting documentation, policy, and procedures for technology and services

  • Leading individual projects from inception to completion

  • Being part of an on- call rotation to support the Operations Teams during incidents

  • Responding to incidents, discovering gaps, embracing transparency, and writing blameless postmortems to improve the reliability of our services

You may succeed in this role if you…

  • Are an evangelist of Linux and open source technologies

  • Like to solve novel and exciting problems

  • Dislike solving the same problems over- and- over so you are driven to automate or eliminate them

  • Feel inspired to make everyone’s job easier by improving workflows

  • Are comfortable digging through metrics, logs, and whatever else is available to improve systems and resolve incidents

  • Are okay using older technologies that may not be perfect, but are good enough and low maintenance

  • Can self- assess the needs of a system or team, and make a case to prioritize that work

  • Relish working with software, network, cloud, and other systems engineers to solve problems across all tiers of the stack

  • Help your peers succeed as much as you can

Types of projects you may work on…

  • Uplifting CI/CD and automations pipelines

  • Architecting and engineering data- related Security services and infrastructure

  • Configuring and deploying at- scale services across multiple clouds

  • Consulting on Security best- practices across the business

  • Leveling up Linux endpoint protection technologies

Areas of Expertise for a Security Engineer at Blizzard

  • Logging (SysLog, PubSub, Splunk HTTP Event Collection)

  • SIEM (Splunk)

  • Linux (bash, debugging, tuning)

  • Load- balancing (haproxy)

  • Configuration Management (Ansible, Puppet, Hiera, Terraform, Terragrunt)

  • Source Control (GitHub Enterprise, SVN, Perforce)

  • Monitoring (Big Panda, Prometheus, Solarwinds, LogicMonitor, Grafana)

  • Networking (triaging, packet loss, routing)

  • Cloud Services and Architecture (AWS, GCP, Openstack)

  • Programming (Python, Go, C#, C++, Shell, PowerShell)

About King

King is the game developer behind the world- famous Candy Crush franchise, as well as mobile game hits including Farm Heroes, Bubble Witch and Pet Rescue. Candy Crush is the top- grossing franchise in US app stores, a position it has held for the last two years, and King’s games are being played by 245 million monthly active users as of Q3 2021. King, which is part of the Activision Blizzard group since its acquisition in 2016, employs nearly 2,000 people in game studios in Stockholm, Malmö, London, Barcelona and Berlin, and offices in San Francisco, New York, and Malta.

A Great Saga Needs All Sorts of Heroes

Making games is fun. Especially when you do it with people who share the same idea of what makes a good workplace great. We design games for everyone, no matter where they are or who they are, and we employ all sorts of people from all kinds of backgrounds to bring them to life. Truth is, we simply cannot expect diversity in our players and originality in our games without first nurturing it in our people. A great saga needs all sorts of heroes.

Making the World Playful

Making the World Playful is what inspires us to create new experiences and raise the bar. It’s what makes King a place where we can all dream bigger, continue to add innovation to our games, broadening the portfolio and exploring new territories in mid- core and casual. We take the art and science of gaming to the next level through our curiosity for the unexplored, passion for games, respect for each other and love for our players - and we’re not afraid to have fun along the way. In fact, together with our parent company Activision Blizzard and experts around the world, we believe having fun is good for you. There has never been a better time to join us. We're dreaming bigger and see a world of possibilities ahead. If you share our passion, our values, and our hunger to shape the future, join us in Making the World Playful!

Applications need to be in English.
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