Senior Software Engineer - UWP, C++
Craft:Technology & Development
We are looking for a talented Senior Software Engineer to join the SDK Core team within King’s Shared Tech organisation. This position will enable you to shape the future of our client technology platform, helping King to power some of the most popular mobile games in the world, such as Candy Crush Saga.
Our vision in Shared Tech is to provide a competitive technological advantage for game teams at King, helping them to deliver amazing player experiences.
The SDK Core team has adopted a hybrid work model that allows team members to work either remote, always in the office or something in between.
Your role within our Kingdom
You will be responsible for our SDK. This will involve maintaining and evolving the system architecture as well as delivering high quality, well structured code and tests for core features.
Our SDK enables game developers to integrate the game client code with game engines, services and game back- end. You will help other Kingsters to integrate our new features into their games and support them during the testing and deployment phases.
Our SDK is designed to be cross platform, with one such platform being UWP. Though the role will involve developing code for all of our supported platforms, we are specifically looking for a candidate who has experience writing native code for UWP applications.
Your responsibilities will include
Responsible for full feature development lifecycle; from gathering requirements, to scoping, writing technical specifications, development and alignment across the various engineering teams
Design and implement new APIs and systems for accessing the platform infrastructure and functionality
Provide hands on engineering leadership by example, offering guidance and mentorship to fellow engineers
Collaborate with other shared technology teams, as well as game teams
Skills to create thrills
You have great passion for programming and are committed to quality and polish. As a developer you are also analytical and naturally curious about understanding the entire tech stack.
Strong C++ programing language skills
Experience using Modern C++ (We currently use C++17)
Experience with concurrent programming techniques
Experience with generic programming and TMP techniques
Extensive debugging experience
Working with software development for Microsoft’s Universal Windows Platform (UWP)
Great team working skills
Passion for software development and agile practices
Good at both sharing and taking in ideas. Our work often involves collaborating with teams across the company to achieve consensus when problem solving
Able to adapt to the task at hand. We work with both development and support tasks
Tailoring build system with CMake
Scripting with Python
Experience from Android or iOS app development
Experience using Github, Jenkins, Unity & SonarQube
How good are we as a team?
Please check how we would score on Joel’s test.
Do you use source control? Yes
Can you make a build in one step? Yes
Do you make daily builds? Yes
Do you have a bug database? Yes
Do you fix bugs before writing new code? Yes
Do you have an up- to- date schedule? Yes
Do you have a spec? Mostly Yes
Do programmers have quiet working conditions? The office has a typical open floor plan, but there are plenty of spaces for quiet, focused work. Additionally, it’s fine to work from home as much as you want.
Do you use the best tools money can buy? Yes
Do you have testers? Yes, but not in the team
Do new candidates write code during their interview? Typically not
Do you do hallway usability testing? No, but we collaborate closely with the people that use our APIs.
King is the game developer behind the world- famous Candy Crush franchise, as well as mobile game hits including Farm Heroes, Bubble Witch and Pet Rescue. Candy Crush is the top- grossing franchise in US app stores, a position it has held for the last two years, and King’s games are being played by 245 million monthly active users as of Q3 2021. King, which is part of the Activision Blizzard group since its acquisition in 2016, employs nearly 2,000 people in game studios in Stockholm, Malmö, London, Barcelona and Berlin, and offices in San Francisco, New York, and Malta.
A Great Saga Needs All Sorts of Heroes
Making games is fun. Especially when you do it with people who share the same idea of what makes a good workplace great. We design games for everyone, no matter where they are or who they are, and we employ all sorts of people from all kinds of backgrounds to bring them to life. Truth is, we simply cannot expect diversity in our players and originality in our games without first nurturing it in our people. A great saga needs all sorts of heroes.
Making the World Playful
Making the World Playful is what inspires us to create new experiences and raise the bar. It’s what makes King a place where we can all dream bigger, continue to add innovation to our games, broadening the portfolio and exploring new territories in mid- core and casual. We take the art and science of gaming to the next level through our curiosity for the unexplored, passion for games, respect for each other and love for our players - and we’re not afraid to have fun along the way. In fact, together with our parent company Activision Blizzard and experts around the world, we believe having fun is good for you. There has never been a better time to join us. We're dreaming bigger and see a world of possibilities ahead. If you share our passion, our values, and our hunger to shape the future, join us in Making the World Playful!
Applications need to be in English.
Discover King at careers.king.com
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