Engineering & Product Manager, Cloud FinOps - Activision Blizzard
Craft:Technology & Development
Cloud FinOps Engineering & Product Manager - Activision Blizzard
Employment type: Permanent
Activision Blizzard - known as ABK internally - has embarked on a multi- year journey to run an ever- increasing number of workloads in public cloud - in particular Google Cloud Platform (GCP). As we progress on that journey, we now need an experienced Engineering & Product Manager to assist in the leadership of our newly formed ABK Cloud FinOps function and help support Cloud FinOps activities at both the Activision Blizzard group level and across our group of companies.
Your role at ABK
As Cloud FinOps Engineering & Product Manager at ABK, you will:
Together with our Cloud FinOps Engineer(s), be hands- on in the implementation and operation of our group- level Cloud FinOps reporting and CCMO tools/platforms
Working together with our business units (Activision, Blizzard and King), define a common taxonomy for public cloud workloads at ABK
Line- manage and provide engineering mentorship to our Cloud FinOps Engineer(s)
Work with the Director of Cloud Commercial & Financial Management and other stakeholders to define an ABK- wide Cloud FinOps strategy
Define and maintain the product roadmap for the ABK- level Cloud FinOps function
Collaborate on and document Cloud FinOps best practices - eg, around the technical optimization of particular public cloud services to reduce cost, optimal strategies for the utilization of cost- optimization instruments, etc
Work with colleagues in our nascent ABK Cloud Centre of Excellence to address issues of common concern - eg, a sudden spike in cloud spend possibly indicating a security incident
Support and/or lead Cloud FinOps tooling evaluations and POCs
Highly knowledgeable of and proficient on at least one public cloud - ideally GCP
Experienced working with cloud APIs, REST, OAuth, IAM, etc
Strong at a Linux command line; know your cat from your grep
Strong programming skills, preferably in at least two languages (of Go, Java, Node.js and Python)
Data- native; can read and write complex SQL in your sleep
Have experience of at least one BI platform
Familiar with cloud security principles and best practices
Have line/people management experience
A passion and aptitude for product thinking, and for creating clear, engaging roadmaps and other communication artefacts
Be comfortable working across countries and timezones on a daily basis (ABK has people across North America and Europe)
Be a self- starter who can deliver results with minimal day- to- day direction
Proficient on multiple public clouds
Familiar with containerized applications - including on Kubernetes/GKE
Serverless savvy - ideally including Cloud Functions/Cloud Run/App Engine
GCP certified (in particular, Professional Cloud Architect and/or Professional Data Engineer)
Experienced with CCMO tools - eg, Apptio Cloudability
Understanding of financial accounting concepts such as accrual- basis accounting, depreciation and amortization
Have read the O’Reilly book “Cloud FinOps” from front to back!
King is the game developer behind the world- famous Candy Crush franchise, as well as mobile game hits including Farm Heroes, Bubble Witch and Pet Rescue. Candy Crush is the top- grossing franchise in US app stores, a position it has held for the last two years, and King’s games are being played by 245 million monthly active users as of Q3 2021. King, which is part of the Activision Blizzard group since its acquisition in 2016, employs nearly 2,000 people in game studios in Stockholm, Malmö, London, Barcelona and Berlin, and offices in San Francisco, New York, and Malta.
A Great Saga Needs All Sorts of Heroes
Making games is fun. Especially when you do it with people who share the same idea of what makes a good workplace great. We design games for everyone, no matter where they are or who they are, and we employ all sorts of people from all kinds of backgrounds to bring them to life. Truth is, we simply cannot expect diversity in our players and originality in our games without first nurturing it in our people. A great saga needs all sorts of heroes.
Making the World Playful
Making the World Playful is what inspires us to create new experiences and raise the bar. It’s what makes King a place where we can all dream bigger, continue to add innovation to our games, broadening the portfolio and exploring new territories in mid- core and casual. We take the art and science of gaming to the next level through our curiosity for the unexplored, passion for games, respect for each other and love for our players - and we’re not afraid to have fun along the way. In fact, together with our parent company Activision Blizzard and experts around the world, we believe having fun is good for you. There has never been a better time to join us. We're dreaming bigger and see a world of possibilities ahead. If you share our passion, our values, and our hunger to shape the future, join us in Making the World Playful!
Applications need to be in English.
Discover King at careers.king.com
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