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Game Engine Developer Advocate (Developer Relations)

London 164

Craft:

Technology & Development

Job Description:

We are looking for a passionate developer to join our team. As part of the developer relations team, you will be a critical part of educating our game teams about our internal C++ engine.  In order to do this a big part of your time will be spent creating tech demos, documentation, tutorials and extensions that help our users get started and learn all our best practices. You will also be supporting our users in our internal forums as well as providing hands- on assistance.
 

We expect you to be experienced within C++ and to have a broad mix of other languages and experiences. You need to be passionate about development and someone who loves helping other developers in their work.

Key Responsibilities

  • Be available to provide support for game teams, both in person and remotely
  • Create training/documentation material around the game engine and tools
  • Help game teams to keep up to date with the latest engine features
  • Provide engine team "from the field" feedback and feature recommendations

Your role within our Kingdom

You will be a part of our game engine developer relation team with the mission to help game teams work efficiently with the engine. You will provide hands- on support to get the best out of the game engine in game production, whether it’s troubleshooting, profiling or education on existing features. This help can be provided through remote support, production of training material or on- site visits. Teams are located at all our engineering offices, mostly in Europe.

Skills to create thrills

  • A friendly person that can collaborate well with internal customers
  • Excellent programming skills in C/C++, Java and Objective- C
  • Passionate about helping developers and technical artists
  • Experience in working with game engines
  • Experience in creating and maintaining technical documentation

Tasty bonus skills

  • Experience in a similar advocate/developer relation/support role
  • Experience working in game development
  • Experience working with Python and Bash scripting
  • A passion delivering presentations and trainings
  • Experience recording and editing video tutorials
  • Eager to travel

A great saga needs all sorts of heroes

Making games is fun. Especially when you do it with people who share the same idea of what makes a good workplace, great. We design games for everyone, no matter where they are or who they are, and we employ all sorts of people from all kinds of backgrounds to bring them to life. Truth is, we simply can’t expect diversity in our players and originality in our games without first nurturing it in our people. A great saga needs all sorts of heroes. And that’s it.

We’re Seriously Playful

Officially, we’re a leading interactive entertainment company for the mobile world. Unofficially, we’re a serious business that’s not afraid to have fun. Every day at King, we mix intuition with logic, art with science and magic with mathematics to create the games the world loves to play. Together with our parent company Activision Blizzard, our mission is to bring moments of magic to everyday life. If you think this is something you can help us achieve, let’s talk.

About King

King is the game developer behind the world- famous Candy Crush franchise, as well as mobile game hits including Farm Heroes, Bubble Witch and Pet Rescue. Candy Crush is the top- grossing franchise in US app stores, a position it has held for the last two years, and King’s games are being played by 255 million monthly active users as of Q2 2021. King, which is part of the Activision Blizzard group since its acquisition in 2016, employs nearly 2,000 people in game studios in Stockholm, Malmö, London, Barcelona and Berlin, and offices in San Francisco, New York, and Malta.

A Great Saga Needs All Sorts of Heroes

Making games is fun. Especially when you do it with people who share the same idea of what makes a good workplace great. We design games for everyone, no matter where they are or who they are, and we employ all sorts of people from all kinds of backgrounds to bring them to life. Truth is, we simply cannot expect diversity in our players and originality in our games without first nurturing it in our people. A great saga needs all sorts of heroes.

Making the World Playful

Making the World Playful is what inspires us to create new experiences and raise the bar. It’s what makes King a place where we can all dream bigger, continue to add innovation to our games, broadening the portfolio and exploring new territories in mid- core and casual. We take the art and science of gaming to the next level through our curiosity for the unexplored, passion for games, respect for each other and love for our players – and we’re not afraid to have fun along the way. In fact, together with our parent company Activision Blizzard and experts around the world, we believe having fun is good for you. There has never been a better time to join us. We're dreaming bigger and see a world of possibilities ahead. If you share our passion, our values, and our hunger to shape the future, join us in Making the World Playful!

Applications needs to be in English.
Discover King at careers.king.com

King in Stockholm

“Go and watch the sunset at Skinnarviksberget, it’s the best secret beauty spot in the city.”

This is where it all began. From our Stockholm studio we first embarked on the Candy Crush Saga and the rest is Nordic folklore…

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Relocation Guide

Here at King, we know moving to another country is a life changing decision.

That’s why we’ve gathered everything essential in this easy-to-read-guide. This way you can enjoy your time fully when you get here – like hiking and eating raw herring.

 

Download guide
Sweden

Technology & Development @ King

V4P FEB19 014

Technology & Development

We create unforgettable games that are loved by hundreds of millions of players around the world. Every day we experiment, prototype and challenge the norms.

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