Senior Product Manager, Ads Monetization
Want to create the world’s best mobile games? Have you got the skills to make that happen? As a Sr. Product Manager for the Ads Growth and Monetization team, you will work alongside data scientists, product managers and developers to grow and monetize in- game advertising in close partnership with our King studios and advertising sales teams.
This role will focus on scaling both the current and future ads products to optimize ad serving in mobile games. You will bring forward your quantitative background to monitor game performance, recommend optimizations and A/B Tests that will affect user retention and advertising monetization. You will look at problems in new ways, be disciplined in using a balance of both creative and analytical skills, and will possess the boldness to try new things. You will deliver ideas from concept to implementation and will champion new and existing ad products across studios at King.
A successful candidate will have domain experience working with customer facing problems inside a large publisher, and also has a passion for digital technology and knows what challenges exist in today's digital advertising world.
Game Changer - What you bring to the role
Contribute towards the ads platform business strategy to build a robust product roadmap for development and drive adoption of key ads products.
Identify areas of ads growth ranging from ads enablement, engagement, segmentation and reward design across all King titles.
Expected to provide valuable input into business cases based on in depth analysis of ads behaviour and demonstrate how that analysis impacts business metrics.
Strong problem- solving capabilities evidenced by a proven ability to quantitatively and qualitatively analyze product concepts, strategic opportunities and competitive threats.
Ability to support and guide a team of cross- functional, cross- regional stakeholders to understand the problem space and needs.
Build knowledge and understanding of data driven insights within the rest of the team through regular communication and the creation of dashboards and reports.
Skills to create thrills
Prior experience in consumer products, designing and/or deploying products or features that improve acquisition, engagement and monetization.
Demonstrated experience in balancing the needs of competing business drivers and stakeholder objectives.
Minimum 1+ years experience as a product manager with a publisher/studio, and 2+ years of experience as a product manager. Gaming experience is preferred but not mandatory.
Excellent verbal and written communication skills and the ability to prepare clear and concise stakeholder- ready documents.
Willingness to travel.
Bachelor's degree in technical field required. MBA preferred.
About Activision and Our Family of Brands
Activision Blizzard, Inc. (NASDAQ: ATVI), is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!
Activision develops, distributes, and publishes deeply immersive interactive entertainment for gaming consoles, mobile and tablet platforms, and PCs, including blockbuster franchises like Call of Duty® and Skylanders®.
Blizzard Entertainment develops, distributes and publishes some of the most iconic entertainment experiences in gaming, such as World of Warcraft®, StarCraft®, Diablo®, Hearthstone®, and Heroes of the Storm™, for PCs, mobile and tablet platforms, and consoles.
King is a leading interactive entertainment company for the mobile world, with people all around the world playing one or more of our games, including franchises such as Candy Crush, Farm Heroes, Pet Rescue and Bubble Witch.
We have 249 million monthly active users as of fourth quarter 2019 across web, social and mobile platforms. King was acquired by Activision Blizzard Inc. (Nasdaq ATVI) in February 2016 and operates as an independent unit of the
A Great Saga Needs All Sorts of Heroes
Making games is fun. Especially when you do it with people who share the same idea of what makes a good workplace great. We design games for everyone, no matter where they are or who they are, and we employ all sorts of people from all kinds of backgrounds to bring them to life. Truth is, we simply cannot expect diversity in our players and originality in our games without first nurturing it in our people. A great saga needs all sorts of heroes.
Making the World Playful
Making the World Playful is what inspires us to create new experiences and raise the bar. It’s what makes King a place where we can all dream bigger, continue to add innovation to our games, broadening the portfolio and exploring new territories in mid- core and casual. We take the art and science of gaming to the next level through our curiosity for the unexplored, passion for games, respect for each other and love for our players – and we’re not afraid to have fun along the way. In fact, together with our parent company Activision Blizzard and experts around the world, we believe having fun is good for you. There has never been a better time to join us. We're dreaming bigger and see a world of possibilities ahead. If you share our passion, our values, and our hunger to shape the future, join us in Making the World Playful!
Applications needs to be in English.
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