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Site Reliability Engineer Observability

V4P FEB19 014

Job Description

At King millions of players connect to our games every day and expect to continue playing from where they left off. All this user and game progression data is stored in our infrastructure. We are looking to find someone eager to help us engineer and manage the monitoring and observability environments at the heart of this ecosystem.

We believe that you share our passion for learning new things, coding (primarily in Python), quality, automation, continuous improvements, and actively building and upholding a great culture. Above all, we would like to see that you have a genuine interest in high performance observability.

Your role within our Kingdom

Our job is to build effective, stable and reliable large- scale infrastructure tools and services for our platform, games, and product teams. We strive to empower developers to be autonomous and flexible. We continuously work to create self- service models for our tech in close collaboration with development teams.

We care deeply about our culture and believe in:

  • An inclusive and diverse workplace
  • Continuous improvement as much as possible
  • Collaboration and blame- free respectful problem solving
  • Asking for help and sharing ideas openly

We engineer and provide the shared infrastructure platform serving all of our games, as well as environments for developers and supporting tech like observability, log management, and event transport. This includes everything from working in our data centers, writing code for full stack orchestration and automation, troubleshooting distributed systems and resolving production incidents.

Skills to create thrills

For this role you will join the our Applications engineering team to work on observability. You will engineer and provide the systems that are the eyes and ears of the infrastructure that processes over 100 billion events per day.

Example of what you will work on:

  • Our monitoring pipeline for platform and infrastructure meters (kafka, collectors, adapters, influxdb, stackdriver, OpenTSDB),
  • Alerting and notification (Nagios, PagerDuty, Monitoring in the )
  • Troubleshooting and instrumentation solutions (NetData, atop, or other such solutions)
  • Log management (Elk, Graylog, StackDriver)

Making the world playful

When it comes to interactive mobile entertainment, we're pretty proud to be number one. We bring moments of magic to hundreds of millions everyday through games like Candy Crush Saga and Farm Heroes Saga. We take the art and science of gaming to the next level through our curiosity for the unexplored, passion for games, respect for each other and love for our players - and we’re not afraid to have fun along the way.

Dream bigger

It's an exciting time to join King. We're challenging ourselves to dream bigger and see a world of possibilities ahead. Together we’ll create new experiences that raise the bar. Through creativity and innovation, we'll redefine the world of games again and again.

Want to join our Kingdom? You’ll find all you need to apply, plus more information on our culture, values and benefits, including relocation packages at

All applications should be made in English.

King in Stockholm

“Go and watch the sunset at Skinnarviksberget, it’s the best secret beauty spot in the city.”

This is where it all began. From our Stockholm studio we first embarked on the Candy Crush Saga and the rest is Nordic folklore…

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Relocation Guide

Here at King, we know moving to another country is a life changing decision.

That’s why we’ve gathered everything essential in this easy-to-read-guide. This way you can enjoy your time fully when you get here – like hiking and eating raw herring.


Download guide

Technology & Development @ King

V4P FEB19 014

Technology & Development

We create unforgettable games that are loved by hundreds of millions of players around the world. Every day we experiment, prototype and challenge the norms.

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