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Director of Product Management, Ads Publisher Platform

V4P FEB19 029


Advertising & Sales

Job Description:

Want to create the world’s best mobile games? Have you got the skills to make that happen? As Director of Product Management, Ads Platform, you will work alongside data scientists, product managers and developers to grow and monetize in- game advertising in close partnership with our King studios and advertising sales teams. 

This role will focus on scaling both the current and future ads products to optimize ad experience in mobile games. You will bring forward your quantitative background to monitor game performance, recommend optimizations and A/B Tests that will affect user retention and advertising monetization. You will look at problems in new ways, be disciplined in using a balance of both creative and analytical skills, and will possess the boldness to try new things. You will deliver ideas from concept to implementation and will champion new and existing ad products across studios at King.

A successful candidate will have domain experience working with customer facing problems inside a large publisher, and also has a passion for digital technology and knows what challenges exist in today's digital advertising world. You demonstrate a strong partnership mindset and are aware of the latest trends for Ads Monetization occurring in the mobile free- to- play landscape. 

Your role within Activision Blizzard Media

  • Define the ads platform product strategy to build a robust roadmap for development and drive adoption of key ad platform products.
  • Be the ‘voice of the ads platform’ team to identify areas of ads growth ranging from ads enablement, engagement, segmentation and reward design working closely with all King titles. 
  • Monitor and optimize KPIs by generating hypotheses and performing experiments. Expected to provide valuable input into platform business cases based on in depth analysis of ads behavior and demonstrate how that analysis impacts business metrics.
  • Strong problem- solving capabilities evidenced by a proven ability to quantitatively and qualitatively analyze product concepts, strategic opportunities and competitive threats.
  • Ability to manage and guide a team of cross- functional, cross- regional stakeholders to understand the problem space and needs.
  • Build knowledge and understanding of data driven insights within partner teams through regular communication and the creation of dashboards and reports.

Skills to create thrills

  • Prior experience in consumer products, designing and/or deploying products or features that improve acquisition, engagement and monetization.
  • Demonstrated experience in balancing the needs of competing business drivers and stakeholder objectives.
  • Minimum 6+ years experience as a product manager with a publisher/studio, and 3+ years of experience managing teams. Gaming experience is preferred but not mandatory.
  • Excellent verbal and written communication skills and the ability to prepare clear and concise stakeholder- ready documents.
  • Willingness to travel.
  • Bachelor's degree in technical field required. MBA preferred.

About King

King is the game developer behind the world- famous Candy Crush franchise, as well as mobile game hits including Farm Heroes, Bubble Witch and Pet Rescue. Candy Crush is the top- grossing franchise in US app stores, a position it has held for the last two years, and King’s games are being played by 245 million monthly active users as of Q3 2021. King, which is part of the Activision Blizzard group since its acquisition in 2016, employs nearly 2,000 people in game studios in Stockholm, Malmö, London, Barcelona and Berlin, and offices in San Francisco, New York, and Malta.

A Great Saga Needs All Sorts of Heroes

Making games is fun. Especially when you do it with people who share the same idea of what makes a good workplace great. We design games for everyone, no matter where they are or who they are, and we employ all sorts of people from all kinds of backgrounds to bring them to life. Truth is, we simply cannot expect diversity in our players and originality in our games without first nurturing it in our people. A great saga needs all sorts of heroes.

Making the World Playful

Making the World Playful is what inspires us to create new experiences and raise the bar. It’s what makes King a place where we can all dream bigger, continue to add innovation to our games, broadening the portfolio and exploring new territories in mid- core and casual. We take the art and science of gaming to the next level through our curiosity for the unexplored, passion for games, respect for each other and love for our players - and we’re not afraid to have fun along the way. In fact, together with our parent company Activision Blizzard and experts around the world, we believe having fun is good for you. There has never been a better time to join us. We're dreaming bigger and see a world of possibilities ahead. If you share our passion, our values, and our hunger to shape the future, join us in Making the World Playful!

Applications need to be in English.
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King in San Francisco

Location Sanfrancisco (1)

“It’s a bit of a myth that people wear flowers in their hair here, but if you join us in San Francisco, we certainly won’t stop you doing it.”

It’s a small team here on the West Coast, but it’s one that is growing, both for our studio world and also our Advertising business. With its mild climate, stunning scenery and cosmopolitan character, San Francisco is one of North America's most beautiful and exciting cities. You’ll find our studio within striking distance of the AT&T stadium and only a short tram ride away from the heart of the city.

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