Skip to main content

Principal Game Designer - Candy Friends

London 018

Craft:

Job Description:

We are looking for an experienced, highly motivated, collaboration- orientated, Principal Game Designer to join an incredibly diverse team, working on one of the biggest and most successful mobile games in the world. As a Principal Game Designer, you will have responsibility and accountability for the design, implementation, user testing and delivery of the systems and design architecture of the game.

Your role within the Kingdom

  • You are an expert in multiple areas of game design and in applying UX principles to game design. You can act as a resource for colleagues with less experience.

  • Working with the Product Lead to come up with an ambitious product vision for the game.

  • Working with the game development team to translate that vision into highly engaging and highly performing features.

  • Proactively identifying and addressing problems and opportunities in the design of the game.

  • Maintaining the highest possible levels of design quality, while respecting technical limitations and performance targets.

  • Documenting, communicating, and gathering internal feedback on the game features and systems throughout the development process.

  • Creating task breakdowns to assist with scheduling.

  • Tracking and reporting key risks to your producer.

  • Working in a humble and open manner, with a willingness to both teach and learn from your colleagues.

  • Staying up to date with industry techniques, standards and workflows, with awareness of current & upcoming game titles & technology.

  • Staying up to date on the mobile market, playtesting and analysing mobile games, and sharing insights with the team.

Skills to create thrills

  • Strong, proven, game design experience in the free- to- play industry

  • Strong analytical and system design skills

  • Strong knowledge and experience of working with UX design

  • Articulate with strong written and verbal communication skills

  • Strong presentation and documentation skills

  • Confidence and experience to self- manage and self- motivate

  • Experience leading and mentoring game and design teams

  • Deep understanding of free- to- play economies and meta games

  • Experience concepting and creating a game and/or features from first ideas

Games Experience

Candidates must have extensive experience creating videogames. Working in mobile games (or other platforms with limited hardware capabilities such as VR or handhelds) provides a unique environment in which high ambitions meet tight constraints. We are looking for a game maker who is not only comfortable with technical constraints, but also loves the challenge of overcoming those constraints.

About Candy Crush Friends Saga 

Candy Crush Friends Saga is part of the Candy Crush Franchise, one of the biggest mobile games franchise in the world. Our team is one of the most diverse ones in the industry, with people from across the globe, all sorts of experiences and problem- solving approaches.

Our goal is to ambitiously deliver high quality and engaging content to our players, while we push the barriers of innovation and aim to grow the game with new and exciting player- centric experiences for many years to come.

About King

King is a leading interactive entertainment company for the mobile world, with people all around the world playing one or more of our games, including franchises such as Candy Crush, Farm Heroes, Pet Rescue and Bubble Witch.
We have 249 million monthly active users as of fourth quarter 2019 across web, social and mobile platforms. King was acquired by Activision Blizzard Inc. (Nasdaq ATVI) in February 2016 and operates as an independent unit of the
company.

A Great Saga Needs All Sorts of Heroes

Making games is fun. Especially when you do it with people who share the same idea of what makes a good workplace great. We design games for everyone, no matter where they are or who they are, and we employ all sorts of people from all kinds of backgrounds to bring them to life. Truth is, we simply cannot expect diversity in our players and originality in our games without first nurturing it in our people. A great saga needs all sorts of heroes.

Making the World Playful

Making the World Playful is what inspires us to create new experiences and raise the bar. It’s what makes King a place where we can all dream bigger, continue to add innovation to our games, broadening the portfolio and exploring new territories in mid- core and casual. We take the art and science of gaming to the next level through our curiosity for the unexplored, passion for games, respect for each other and love for our players – and we’re not afraid to have fun along the way. In fact, together with our parent company Activision Blizzard and experts around the world, we believe having fun is good for you. There has never been a better time to join us. We're dreaming bigger and see a world of possibilities ahead. If you share our passion, our values, and our hunger to shape the future, join us in Making the World Playful!

Applications needs to be in English.
Discover King at careers.king.com

King in London

“If it’s a lunchtime battle on the foosball table you’re after, let’s hope you find the London job you’re looking for.”

Our Kingdom is in lively Soho, right in the heart of the West End in the centre of the city.  We’ve taken over four floors of the landmark Ampersand Building and turned them into a leafy hub (look out for the trees…) plus there’s a sweet terrace with inspirational city views.

Browse all of the roles

Relocation Guide

Here at King, we know moving to another country is a life changing decision.

That’s why we’ve gathered everything essential in this easy-to-read-guide. This way you can enjoy your time fully when you get here.

Download guide
London

Games Design & Production @ King

London 018

Games Design & Production

We’re the lifeforce of our games – we’re level designers, economy designers, audio experts, project managers, and producers.

Browse all of the roles

Similar jobs

Senior Game Designer - Candy Crush

Games Design & Production, Stockholm

Principal Game Designer - The Lab

Games Design & Production, Barcelona

Senior Game Designer - Live Games

Games Design & Production, Stockholm

Production Lead - Candy Crush Friends Saga

Games Design & Production, London